Hotspot Resource
For an overview of Resources, click here.
Deep Learning on Resources is found in Motive Academy. Click here to see the course this lesson is in.
Overview
An area in the 3D environment, attached to an anchor, that the learner can interact with by selecting it with their hand controls. Once selected, the hotspot can trigger various items based on the scripting.
For example, if you want to allow “Hints” in the environment you can have an icon the learner can click on a hotspot, which triggers a hint to help them progress past the point they are at in the Scenario. Another example is using 3D images, when a hotspot attached to the image is clicked, the image changes to the next Scene.
Required Fields
Field Name | Description |
---|---|
Anchors | The Anchor the Hotspot will be attached to. |
Optional Fields
Field Name | Description |
---|---|
Color | If there is an image attached to the hotspot, you can alter the color. |
Text | Attach text to the Hotspot. |
Image | Attach an image to the Hotspot. |
Position | Position relative to the hotspot. |
Size | Resize the hotspot. |
Rotation | Set the angle of the rotation (helpful if it is not facing the learner). |
Events
Activate. The “Select” Event will be most frequently used with this Resource.
Using End Script Resource
If you use an End Script Resource in the same Script as this Resource, the Hotspot Resource will close - meaning it will disappear. An alternative to using the End Script Resource is to create a custom event marking the end of the Script and then use that event as a Condition where needed in other Scripts.
To learn more about Finishing Scripts, click here.
Example in the Headset
In the Motive Lab I want to allow the learner to see Hints that help them progress in the Scenario. As the learner completes each task, the “hint widget” should progress with the learner.
For full instructions on adding Hints to a Scenario, the Author Extensions courses in Motive Academy cover the steps in detail.
Here you can see that I’ve set up the hotspot to be used with the “PPE Hint Widget” anchor, and a question mark icon will be used as the image:
In the headset, the learner will see the Hint widget and when it’s selected a hint will appear:
To view this video in full screen on Vimeo, click here.