Scene Region Resource

For an overview of Resources, click here.

Deep Learning on Resources is found in Motive Academy. Click here to see the course this lesson is in.

 

Overview

A Scene Region is a defined area in a VR Scene, as opposed to a Scene Anchor which is a defined point in a Scene. You would use this in authoring to determine if a learner is in the region or not. This typically gets added to a Script in the Setup so that it can be used at a later point.

Assemblers set up the region in the SDK per these instructions, then the Storyflow Author follows the steps noted below.

Required Fields

 

Field Name

Description

Field Name

Description

Region

A defined area in a VR scene. This comes from a Named Region catalog.

 

Events

Activate.

Example In the Headset

In the Motive Lab, the learner will navigate to the PPE Prep Room. Once they enter that region, a message will appear giving them instructions.

Before proceeding, an Assembler will need to follow these instructions to set up the Scene Regions in the SDK.

  1. Add a Scene Region Resource to the Frame

  2. Click on the + next to Region and you’ll see your Regions Catalog appear (as set up by the Assemblers)

  3. Choose your region:

  1. In a new Frame, use the “Inside Region” Condition with the same region chosen

  2. Enter the Resource, in this case it is a Screen Message with instructions:

 

This now says - once the learner is within the specified region, play this message.

  1. Save

This is what the learner will see in the headset:

https://vimeo.com/720663786

View the video full screen on Vimeo at this link.

Related Articles

Scene Anchor Resource

UI Anchor Resource