/
Equip Target Resource

Equip Target Resource

For an overview of Resources, click here.

Deep Learning on Resources is found in Motive Academy. Click here to see the course this lesson is in.

 

Overview

The Equip Target Resource specifies a target object that is equippable. This Resource is used in tandem with the Equip and Unequip object interaction Resource. Similar to the Scene Object Resource, this Resource is simply used as a reference for other Resources.

Required Fields

 

Field Name

Description

Target

Specifies the target that is equippable. This target can then be referenced to the Equip and Unequip object interaction Resource.

Events

Activate

Example

I want to put safety goggles on the learner.  In order to do so, I need a target (landing place).  In this case, that would be the face.  

  1. Open the appropriate script/frame.

  2. Use the Equip Target Resource to designate a Target (from Catalog, created by Assemblers):

 

To see the next steps in equipping the object, see Equip or Unequip Resource.

Related Articles

Equip or Unequip Resource

Move User Resource

Apply Effect Resource

Related content

Apply Effect Resource
Apply Effect Resource
Read with this
Equip Resource (Object Interaction)
Equip Resource (Object Interaction)
More like this
Provision Your Headset Guide
Provision Your Headset Guide
Read with this
Equip or Unequip Resource
Equip or Unequip Resource
More like this
Your First Look at the Storyflow Script Editor Guide
Your First Look at the Storyflow Script Editor Guide
Read with this
Unequip Resource (Object Interaction)
Unequip Resource (Object Interaction)
More like this