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Configuring Unity for VR Training with Motive
The World
Motive Prefabs
Unity Components
Configuring Objects for UI
Behaviour Models
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Animations
Recipes
VR Grabbables & Unity Joints
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Make Attachable / Using Attachable Receivers
Equippables
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Donnable Surgical Gown with Cuffs
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Make a Glove Equippable and Equip it Using Storyflow
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Motive Scene Object Example
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Scene Anchors
Usable Objects
Behaviour Model Configurations
Using Animations
Sound Effects
Using Attachables and Fixed Joints alongside VR Grabbable
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Scene Regions
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Using State Machines to Change Properties
Asset Pipeline
Using AssetBundles
Characters and Character Actions
Multi-Scene Setup
Motive Unity SDK Components -> Storyflow Resources
UI System
Walkthroughs
Developing in the Unity SDK
App Configuration and Startup
Workflows
Hardware Support
Software Support
Best Practices
Lightweight SDK
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Using Launch Pad to Launch Apps
Liveplay
WebGL Support
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Inventory
Build Configurations
Unity SDK
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Recipes
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Equippables
Summarize
Equippables
Ryan Chapman
Catherine Hillier (Unlicensed)
Owned by
Ryan Chapman
Last updated:
Jan 17, 2024
by
Catherine Hillier (Unlicensed)
1 min read
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In depth learning on Scene Configuration can be found
in this course
in Motive Academy.
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