Usable World Objects
In depth learning in Usable World Objects can be found in Motive Academy in this course.
Usable World Objects are used by the “Use” or “Use Tool” actions in Storyflow. The “use” action is defined by a separate Usable Action component (below).
Fields
Name | Description |
---|---|
Controller Object | Deprecated. Was used to define how the controller should look when this object was being used. Grabbables replace this behaviour. |
World Object | The World Object associated with this Usable. |
Pick Up On Pointer Down | Deprecated. |
Swap Hands | Deprecated. |
Usable Action
Name | Description |
---|---|
On Start Using | Called when user starts using this Usable. |
On Stop Using | Called when the user is no longer using this object. |
On Trigger Down | Called when the user has depressed the trigger while using this object. |
On Trigger Up | Called when the user releases the trigger while using this object. |
On Use | Called when this object is used. |
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