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Usable World Objects

Usable World Objects

In depth learning in Usable World Objects can be found in Motive Academy in this course.

Usable World Objects are used by the “Use” or “Use Tool” actions in Storyflow. The “use” action is defined by a separate Usable Action component (below).

Fields

Name

Description

Name

Description

Controller Object

Deprecated. Was used to define how the controller should look when this object was being used. Grabbables replace this behaviour.

World Object

The World Object associated with this Usable.

Pick Up On Pointer Down

Deprecated.

Swap Hands

Deprecated.

Usable Action

Name

Description

Name

Description

On Start Using

Called when user starts using this Usable.

On Stop Using

Called when the user is no longer using this object.

On Trigger Down

Called when the user has depressed the trigger while using this object.

On Trigger Up

Called when the user releases the trigger while using this object.

On Use

Called when this object is used.

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