Storyflow + SDK Workflow - Computer with Direct Unity Link
In depth learning on Storyflow Authoring and the Unity SDK can be found in Motive Academy.
- 1 Overview
- 1.1 Workflow
- 2 Related Articles
Overview
This page describes the workflow for using Storyflow and the Unity SDK if you have a computer which allows for a direct link with Unity.
The common cases for this are:
A PC with Oculus Link and a Oculus Quest or Quest 2 VR headset
A person will need the following tools to follow this workflow:
Unity
A VR Headset
Storyflow
Workflow
In Unity, configure an asset using the Motive Unity SDK
If a Test Storyflow Script exists, test that script in the VR headset to see if it is working properly
If no Storyflow Script exists, create one and then test it in the VR headset
Are changes needed to the script?
If not, you’re done
If script changes are required, return to Storyflow and edit your script. Then repeat Step 2.
If Unity SDK configuration changes are required, then return to Unity and repeat Step 1.
Related Articles
Storyflow + SDK Workflow - No Direct Unity Link for the VR Headset
SDK - Configure a Unity Asset Workflow