/
WebGL (Launch Component)

WebGL (Launch Component)

If you have a WebGL version of your training app (training done in the browser) it can be configured here. Then you can associate it with a Module. Speak to Motive staff if you have further questions on this topic.

If you are an Assembler, you can find documentation on configuration and deployment to Launch here.

Related content

Modules (Launch Component)
Modules (Launch Component)
More like this
Launchers (Launch Component)
Launchers (Launch Component)
More like this
Applications (Launch Component)
Applications (Launch Component)
More like this
Devices (Launch Component)
Devices (Launch Component)
More like this
Motive Training Platform Unity SDK
Motive Training Platform Unity SDK
More like this