Vive Wave XR Plugin

Instructions

Instructions for installing and configuring the Vive WAVE XR Plugin can be found here:

Getting Started — Wave VR 6.1.0 documentation

Note that the Wave XR Plugin requires the “XR Toolkit Player Device Based” Player prefab.

Instructions are included below for convenience (based on version 3.2.0 of the Vive SDK):

Adding VIVE Registry To Your Project

To let your project access packages from VIVE, you should add VIVE registry to your project first. Learn how to add VIVE registry here .

Installing Plugins Through Unity Package Manager

  1. Open package manager, find Wave XR Plugins in the list:

In Unity 2020.1 and later, you should switch to My Registries to see the packages from sources other than Unity registry:

Downloads

Select a file to download and for each SDK component please accept the licensing agreement.

 

Related Articles

Adding the Vive Registry

Configuring Oculus XR Plugin

Configuring Pico Neo 3

Configuring SteamVR

Configuring Pico Open XR