Vive Wave XR Plugin
Instructions
Instructions for installing and configuring the Vive WAVE XR Plugin can be found here:
Getting Started — Wave VR 6.1.0 documentation
Note that the Wave XR Plugin requires the “XR Toolkit Player Device Based” Player prefab.
Instructions are included below for convenience (based on version 3.2.0 of the Vive SDK):
Adding VIVE Registry To Your Project
To let your project access packages from VIVE, you should add VIVE registry to your project first. Learn how to add VIVE registry here .
Installing Plugins Through Unity Package Manager
Open package manager, find Wave XR Plugins in the list:
In Unity 2020.1 and later, you should switch to My Registries to see the packages from sources other than Unity registry:
Downloads
Select a file to download and for each SDK component please accept the licensing agreement.
Wave SDK for Unity
Wave SDK for Unreal Engine
For developers using native Java code. Usually not needed for developers who use Unity or Unreal Engine.
Wave runtime tools and services that are helpful to developers using Unity/Unreal or Native SDK.