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Use
Object Interactions are a core part of the Storyflow authoring system. By using the various types of object interactionsObject Interactions, authors allow users learners to use, move and even equip objects within the sceneScene. Furthermore, these different actions can be used in tandem with the Object Event condition Condition to drive the scenario Scenario along.
Location
Object Interactions can be added to your scripts Scripts from the frame Frame tools panel, located on the right-hand side of the Storyflow Editor once you have a script Script open.
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Types
There are a variety of different object interactions Object Interactions that an author can use in their sceneScene, each with their own different behaviors.
The list of object interactions Object Interactions include:
Set Object StateEquip
Each object interaction Object Interaction can emit an event Event that can satisfy an Object Event conditionCondition within a scriptScript, allowing the user learner to progress through the scenarioScenario. Object interactions Interactions will only emit its event Event if the user learner makes a successful interaction. What makes a successful interaction depends on the type of Object interaction Interaction used.
Which
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Object Interactions should I use, and when?
It's important to ensure that these object interactions Object Interactions are used for their intended purpose. Please see the links to the various object interactions Object Interactions above where we'll discuss how each object interaction is used along with an example for when the specific object interaction may be implementedeach.