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What are Object Interactions?
Object interactions Interactions are a core part of the Storyflow authoring system. By using the various types of object interactionsObject Interactions, authors allow users learners to use, move and even equip objects within the scene. Furthermore, these different actions can be used in tandem with the Object Event condition Condition to drive the scenario along.
Object Interactions can be added to your scripts from the frame tools panel, located on the right-hand side of the Storyflow Editor once you have a script open.
What are the different types of Object Interactions?
There are a variety of different object interactions Object Interactions that an author can use in their scene, each with their own different behaviors.
The list of object interactions Object Interactions include:
Set Object State
Set Object StateEquip
Each object interaction Object Interaction can emit an event Event that can satisfy an Object Event condition within a script, allowing the user learner to progress through the scenario. Object interactions Interactions will only emit its event Event if the user learner makes a successful interaction. What makes a successful interaction depends on the type of Object interaction Interaction used.
Which
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Object Interactions should I use, and when?
It's important to ensure that these object interactions Object Interactions are used for their intended purpose. Please see the links to the various object interactions Object Interactions above where we'll discuss how each object interaction is used along with an example for when the specific object interaction may be implementedeach.