Double State Listener
In depth learning on Behaviour Models can be found in this course in Motive Academy.
Base class for any state listener that listens for Double states.
Fields
Name | Description |
---|---|
State | The name of the Behaviour State to monitor. |
World Object | The World Object whose Behaviour State is being monitored. By default uses the World Object Behaviour on the same Game Object. |
Actions
Name | Description |
---|---|
On Change | Fired when the Behaviour State is Changed |