For an overview of Resources, click here.
Overview
A Scene Region is a defined area in a VR scene, as opposed to a Scene Anchor which is a defined point in a scene. You would use this in authoring to determine if a learner is in the region or not. This typically gets added to a script in the Setup so that it can be used at a later point.
Assemblers set up the region in the SDK per these instructions, then the Storyflow Author follows the steps noted below.
Required Fields
Field Name | Description |
---|---|
Region | A defined area in a VR scene. This comes from a Named Region catalog. |
Events
Example In the Headset
In the Workshop environment, there is an area in the scene that requires the learner to don a safety hat. Once they enter that region, a message will appear giving them instructions.
In Storyflow, create a Named Region catalog if you do not already have one. In this example, I’ve named it Scene Regions:
Within the catalog folder, click the “+” icon to add a new region and give it the same name that you gave the Scene Region in Unity. In this case, Workshop Region:
Save the catalog
Go to the script you want the Scene Region authoring to be authored
Open the script and add a Scene Region resource by dragging it to the Resources pane of the frame:
Select Workshop Region from the Named Region catalog:
Add another frame to the script and give it an Inside Region condition by dragging it to the Conditions pane of the frame
Use the Workshop Region in the condition:
Add a Notification in the Resources pane of the script:
Save
This is what the learner will see in the headset:
https://vimeo.com/720663786View the video full screen on Vimeo at this link.