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Overview

The learner uses their controller to select the right object from the group presented - answers can dictate branching based on scripting.

Required Fields

Field Name

Description

Choices

Scene Objects that form the group the learner must select from. From this group you can branch out for different outcomes based on the learner’s choice.

Objects - Once you choose “Choices” you will see the “Objects” field. This is where you will choose the Scene Object(s) that have been added to this script.

Prompts (Optional) - Add an effect or text to draw attention to the item you'd like the learner to.

Event (Optional) - Determine an event or Custom Event to fire along with any other events that would normally fire. This field is generally used to distinguish between different options for branching.

Optional Fields

Field Name

Description

Challenge

Variable option

Events

Open, Activate, Close, Complete.

Example In the Headset

In the Motive Lab, the learner needs to choose the correct face covering from a cart full of PPE.

  • The first frame will have all the scene objects needed for the learner to choose from:

  • Next, the Choose Between Resource will be added and filled out. The N95 Mask will trigger a Correct Event and any of the other scene objects will trigger an Incorrect Event:

  • If an Incorrect item is chosen, the learner sees a Warning Notification:

  • A Reply resource is used in a child frame under the Warning Notification to play the Match Objects resource again:

  • If the correct item is chosen, the learner will see a Positive Notification:

Here is what the frames look like for the above scripting:

Here is what the Choose Between Resource would look like in the headset:

https://vimeo.com/836971686

View this video in full screen on Vimeo at this link.

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