Configures an object to allow for a “point and shoot” type of mechanic, like a spray bottle or scanner.
Usable Layer Mask | A layer mask to apply to a Raycast when using Raycast to detect targets. |
Raycast Transform | The transform from which to fire the Raycast. |
Raycast Distance | The maximum distance for the Raycast. |
Target Detection | Raycast: Use a Raycast to detect targets. Colliders: Use collisions to detect targets. |
Use Action | The action to take to trigger the action, one of Trigger Down or Trigger Up. |
Use Haptic Effect | A haptic effect to fire on use. |
Use Haptic Play Mode | When to play the effect: On Trigger Down, On Trigger Up, While Holding Trigger. |