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Overview
The Story Point Resource emits a Story Point Event within a Script. Frames can conditionally play depending on if a Story Point is reached using the Story Point Condition. This Resource can be used to dictate the progression of a Script.
Required Fields
Field Name | Description |
---|---|
Story Point | Specifies the Story Point Event to be emitted. New Story Point values can be added through the Enum editor. |
Events
The Story Point Resource can emit a Story Point Event. This Event can be listened to by the Story Point Condition.