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This shows the hierarchy for a donnable PPE gown with separate cuffs that are attached to the user’s wrists.

Note that all of the objects are baked into the prefab itself and not spawned dynamically.

Equippable Object configuration:

Notes:

  • Different states for Unequipped/Equipped/Remove

  • On remove, the Grabbable release behaviour is set to “Use Physics” so that it can be discarded

  • The gown has sleeves, which are attached to the named “Left Sleeve” and “Right Sleeve” equip targets.

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