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Allows you to specify the source for Equippables that you can equip directly using a Script instead of the user doing it themselves. The system will look for Equippable Providers first, then if none are found will look for the nearest Equippable with the given name in the scene.

Name

Description

Prefab

The Prefab to instantiate for each Equippable Object.

Precache Copies

How many items to precache.

Max Instances

The maximum number of instances (-1 = unlimited).

Recycle Instances On Reset

Whether to remove all items from the scene on scenario reset.

Equippable Name

The name of the Equippable that this provider serves.

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