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A joint that slides along the defined axis.

Limit Motion

If true, limits the motion of the joint to a certain range along the axis.

Lower Limit

The lower limit along the axis that this Joint can reach. 0 is the starting position of the Joint.

Upper Limit

The upper limit along the axis that this Joint can reach.

Upper Stop

Snap Position: Snap the joint into the position of the upper bound when the Joint is within a certain range. This is useful for mimicking machinery that snaps parts into place as users move them.

Snap Threshold: The threshold from the lower bound in which to apply the snap force.

Limit Threshold: The threshold from the lower bound in which to fire the “In Limit” and “On Limit Reached” events.

In Limit: Fired when a joint is inside the limit. Fires on Start as well as when a Joint newly enters the limit.

On Limit Reached: Only fired when a Joint newly enters a limit (i.e. not on Start). Distinguished from In Limit for applying effects only when a Joint moves into a limit (e.g. haptic).

On Limit Exited: Fires when a joint leaves a limit as defined by the Limit Threshold.

Snap Force: Force to apply to the joint if Snap Position is true and the joint is within the Snap Threshold.

Lower Stop

As above, except for the Lower Stop.

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