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Initial Setup

Identity Server

Before a user may interact with LivePlay features, they must have permission to do so.

Organization admin’s must enable the LIVEPLAY_MEMBER role under the Liveplay section inside the Edit User view. This view may be accessed at https://{base_url}/is/org/{your_organization}/manage/users/{user_id}

Launch Server

There are 3 different types of LivePlay users that follow different steps to engaging with LivePlay.

Hosting

If the user intends to host a session they must do the following:

  1. From the Launch Server, create or edit a module and under the Module Information section the user will flip on the Enable LivePlay toggle.

    1. You may toggle Observers Only on to force all participants to be observers. Observers may not interact with the scenario.

  2. Create or edit a launcher to use the respective module and assign a learner for the host.

  3. From the Unity Application, input the respective launcher’s code to begin a session as a host.

A host may invite participates/observers into the session through the LivePlay Sessions dashboard.

Participating/Observing

If the user intends to join an existing session they must do the following:

  1. From the Launch Server, navigate to the LivePlay Sessions dashboard.

  2. Existing sessions will populate under the ACTIVE SESSIONS view, selecting Join will generate a launcher with a launch code.

    1. The generated launcher will be populated under the MY LIVEPLAY SESSIONS view. User may need to refresh the page.

  3. From the Unity Application, input the generated code to join the session.

Streaming

If the user intends to watch the session, they must do the following:

  1. From the Launch Server, navigate to the LivePlay Sessions dashboard.

  2. Under the ACTIVE SESSIONS view selecting Watch will navigate to the stream page.

  3. To receive a live stream the host of the session must enable LIVEPLAY STREAMING under Admin Menu → LivePlay of the Unity Application.

  4. To enable voice chatting with others also watching the stream, select the Connect button above the chat box. User must allow the browser to access the microphone for this feature.

    1. A mic mute and volume toggle are provided.

Messages sent will appear everyone's chatbox as well as for every user inside their liveplay session.

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