Monitor a joint and set a Boolean based on the current position of the joint (upper limit, between limits, lower limit). E.g., can be used to monitor an “open” state.
Derives from Boolean State Listener
Fields
Name | Description |
Joint | The Joint monitored by this Setter if not on the current Game Object. |
Lower Limit State Setting | The value to set for the State when the Joint is in its lower limit. |
Upper Limit State Setting | The value to set for this State when the Joint is in its upper limit. |
Between Limits State Setting | The value to set for this State when the Joint is in between limits. |