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In depth learning in Usable World Objects can be found in Motive Academy in this course. |
Excerpt |
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Usable World Objects are used by the “Use” or “Use Tool” actions in StoryFlowStoryflow. The “use” action is defined by a separate Usable Action component (below). |
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Fields
Name | Description |
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Controller Object | Deprecated. Was used to define how the controller should look when this object was being used. Grabbables replace this behaviour. |
World Object | The World Object associated with this Usable. |
Pick Up On Pointer Down | Deprecated. |
Swap Hands | Deprecated. |
Usable Action
Name | Description |
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On Start Using | Called when user starts using this Usable. |
On Stop Using | Called when the user is no longer using this object. |
On Trigger Down | Called when the user has depressed the trigger while using this object. |
On Trigger Up | Called when the user releases the trigger while using this object. |
On Use | Called when this object is used. |
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