Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.
Info

For an overview of Resources, click here.

Panel
panelIconId1f393
panelIcon:mortar_board:
panelIconText🎓
bgColor#4C9AFF

Deep Learning on Resources is found in Motive Academy. Click here to see the course this lesson is in.

Table of Contents

Overview

The Itemized List

...

Resource creates a panel containing a list of items. Each item can either be a text item or a checklist item. This

...

Resource provides learners with information regarding a task.

You can select from two types of this

...

Resource - Guide or Inspector

...

:

Image Modified

Comparison of different types:

Image Added
Image Added

Itemized List: Guide

Guide is always present - the learner can not dismiss it (it doesn't have an "ok" button).  Guides must be anchored to something in the

...

Scene (a scene anchor or a scene object.) A common example of the Itemized List Resource is a Checklist or a to-do list. If you would like to see an example of authoring a checklist that dynamically changes as the learner progresses through the scenario, click here.

To stop the Guide, use a Deactivate Resource or an End Script Resource.

Guide - Required Fields

Image Modified

Field Name

Description

Anchors

Specifies the object in the

...

Scene that the panel will attach to.  This must be a Scene Anchor or a Scene Object.

Items

Specifies the items in the list. Items can either be a text item or a checklist item.

Guide - Optional Fields

Field Name

Description

Title

Specifies the title of the list.

Guide - Events

Activate

Example of Guide in the Headset

...

In the Motive Lab, the learner will see instructions about donning their PPE.

  1. In the first setup

...

  1. Frame, I’ve added the anchor I want to attach the Guide to

  2. In the next

...

  1. Frame, I’ve added the Itemized List Guide and filled it out:

Image Modified

In the headset, this is what the learner will see:

Image Modified


Itemized List: Inspector

An Inspector appears when you click the object it is anchored to.  Inspectors must be anchored to something in the

...

Scene (a scene anchor or a scene object.) A common example of the Itemized List Resource is a Checklist or a to-do list. If you would like to see an example of authoring a checklist that dynamically changes as the learner progresses through the

...

Scenario, click here.

The Inspector is persistent and when the learner views the message and clicks “OK” the Inspector remains on the object and can be clicked on again.

To stop the Inspector, use a Deactivate Resource or an End Script Resource

...

:

Image Modified

Inspector - Required Fields

Field Name

Description

Targets

Specifies the object in the

...

Scene that the panel will attach to.  This must be a Scene Object.

Items

Specifies the items in the list. Items can either be a text item or a checklist item.

Inspector - Optional Fields

Field Name

Description

Title

Specifies the title of the list.

Inspector - Events

Activate

Example of Inspector

...

in the Headset

In the Motive Lab, the learner will see the ? icon and when they click on it they will see the instructions about donning their PPE.

  1. In the first setup

...

  1. Frame, I’ve added the scene object I want to attach the Inspector to

  2. In the next

...

  1. Frame, I’ll add the Inspector and fill it out:

...

Image Added

In the headset, the learner will first see a ? icon on the object I attached it to:

Image Modified

When they click on the icon, they will see the list:

View file
nameInvalid file id - 1afafaf7-f76b-45bd-aeb8-529213c4882f

Image Added

Once the learner clicks “OK” the icon remains on the glasses and they can click on it again.

Related Articles

Screen Message Resource

Screen Media Resource

Notification Resource