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minLevel1
maxLevel6
outlinefalse
typelist
printablefalse

All of my buttons say “No translation found for '{key}' in {table.TableCollectionName}”

Reimport these folders in the Motive SDK by right-clicking the folder in the Project view and selecting “Reimport”

...

Motive/Runtime/SDK/Platform/UI/Localization

My doors (or other MoveMode=Physics objects) stop moving when I attach an attachable to them.

By default, Attachables use Release Behaviour = Leave In Place. This switches the Rigidbody to Kinematic after attaching. A Kinematic Rigidbody on any object that uses MoveMode=Physics will prevent that object from moving. To solve this:

  • Use a Fixed Joint to connect the Attachable to the Attach Receiver. (Note that you need to use a Motive Fixed Joint and not the Unity Fixed Joint.)

  • Set the Attached Release Behaviour=Physics. Note that this is controlled by the Attachable and not the Grabbable.

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