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In depth learning on Storyflow Authoring and the Unity SDK can be found in Motive Academy.

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Overview

This page describes the workflow for:

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  • Unity

  • A VR Headset

  • Storyflow

Workflow

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  1. In Unity, configure an

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  1. Asset using the Motive Unity SDK

  2. Test the configuration of the asset in a VR headset

  3. Does it work as intended?

    1. If no, repeat step 1

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    1. If yes, move to the next step

  1. In Unity, configure the asset for Storyflow use

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  1. (Example: Adding a Motive Scene Object script)

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  1. In Storyflow, create any needed Catalogs and/or Catalog Items

  2. Create a

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  1. Script in Storyflow to test if your asset will be recognized in a script as intended

  2. Run the script in a VR headset

  3. Are changes needed to the script?

    1. If not, you’re done

    2. If script changes are required, return to Storyflow and edit your script. Then repeat Step 6

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    1. If Unity SDK configuration changes are required, then return to Unity and repeat Step 4

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Related Articles

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Storyflow + SDK Workflow - No Direct Unity Link for the VR Headset

Storyflow + SDK Workflow - Computer with Direct Unity Link