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In depth learning on Storyflow Authoring and the Unity SDK can be found in Motive Academy. |
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Overview
This page describes the workflow for:
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Unity
A VR Headset
Storyflow
Workflow
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In Unity, configure an
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Asset using the Motive Unity SDK
Test the configuration of the asset in a VR headset
Does it work as intended?
If no, repeat step 1
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If yes, move to the next step
In Unity, configure the asset for Storyflow use
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(Example: Adding a Motive Scene Object script)
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In Storyflow, create any needed Catalogs and/or Catalog Items
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Script in Storyflow to test if your asset will be recognized in a script as intended
Run the script in a VR headset
Are changes needed to the script?
If not, you’re done
If script changes are required, return to Storyflow and edit your script. Then repeat Step 6
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If Unity SDK configuration changes are required, then return to Unity and repeat Step 4
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Related Articles
Storyflow + SDK Workflow - No Direct Unity Link for the VR Headset