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Overview
Motive SDK 2.1 has full support for OpenXR. Use OpenXR Player in place of XR Toolkit Player. Add the correct feature sets and controller profiles for the platforms you’re targeting. For example, for Meta Quest headsets:
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Hand tracking is available using Unity’s XR Hands package. Follow these steps to enable hand tracking in your build.
Install XR Hands package (1.2.1 at the time of this writing)
Use Open XR Hands Player
Add “Hand Tracking Subsystem” and “Meta Hand Tracking Aim” in OpenXR Feature Groups
Enable MOTIVE_XR_HANDS build setting (may need to reimport XR Hands/XR Toolkit subfolders in Motive SDK).
With XR Hands enabled, the XR Hands player will activate hand tracking any time the controllers are idle.