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In depth learning on the basics of the Motive SDK can be found in this course in Motive Academy.

Teleport Pads give users a simple way to quickly navigate to important areas of a sceneScene. There are two styles in the SDK, but they can be further customized to fit particular needs.

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Default Teleport Pad

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Notes

  • Usage: User points-and-clicks on Target to warp to Pad.

  • Billboard ensures the Target always faces the user.

    • Disable the Billboard Script to lock the Target in place

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  • The image on the Pad can be used to gauge floor height.

    • It is not shown at runtime

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  • When moving the Pad, make sure to have the root object selected. Often you will accidentally move only the Target, leading to confusing results.

Example of Setting Up a Default Teleport Pad

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Door Teleport Pad

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Notes

  • Uses a different icon, this can be changed on the “Icon” object.

  • In this case, the Pad is in the attached hallway, allowing the user to “exit” the room by clicking the Exit button:

Related Articles

The World

Configuring Unity for VR Training with Motive

Setting Up Free Teleport