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Scripts are comprised of several parts that work together to form a narrative. Frames are contained within the script Script and they hold the script Script content. One or more Frames holds the Resources, Events, Conditions, and Variables that are all parts of a scriptScript.
Events occur throughout a scenario Scenario (some automatically, some authored) and can be used to track progress and control scenario Scenario flow. Events are automatically emitted by resources Resources (like, "an action is complete") or events Events can be created by the author (these are called custom events). Authors can use these events Events to dictate what happens when. For instance, you can create a sequence that says "When this avatar finishes talking, start the next part of the scriptScript".
Events and Conditions can be powerful together. An example of this is Frame Preconditions. Frames can have a Precondition that listens for a specific Event. Once this Event is emitted, the Frame’s Precondition will be satisfied, and the Resources within that Frame will begin their processing. You can set this up using the Event Link Shortcut. When viewing a scriptScript, you will see the Event Link Shortcut at the bottom of the main pane. When you click on this, you will see the events Events that you can create:
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Location
You’ll find the Events tab to the right of the script Script editing pane:
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Anatomy
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A. Custom Events are listed here. These are Events that you have created which can manipulate various other frames Frames and scripts Scripts depending on the custom event Event activating.
B. The Add New button is used to create Events.
C. Global events are listed here. These are Events that can be saved and used across all your scriptsScripts.
Creating Events
See the articles below for instructions
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