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Activate, Open, Close (if not persistent), Complete, and Custom.

Example in the Headset

In the Motive Lab, I want the learner to remove their gloves and put them in the waste bin.

  • Add the Object(s) to be equipped and the Target(s) to a frame in the script.

  • (Optional) add instructions via a Screen Message for the learner:

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  • Add the Unequip Resource and fill it out. In this example, there are two targets - one for each hand:

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  • (Optional) in this example, after the learner has unequipped the gloves I want them to Place them in the waste can:

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In the headset, this is what it would look like.  Please note the learner will be asked to equip the gloves first:

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