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Table of Contents |
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Overview
The Gaze object The Gaze object interaction emits an event once the user learner holds eye contact on the specified scene object for a duration of time.
An example of how the Gaze object the Gaze object interaction could be used is when there is an incredibly bright light within a scene. If the user learner stares at this light for more than a few seconds, a notification can appear, warning the user learner not to stare at bright lights for too long.
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Required Fields
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Field Name | Description |
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World Object | Object to be gazed at. You are able to add more than one. |
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Here is a simple example of using Gaze, by asking the learner to find their safety hat. Once they’ve gazed at it for a certain amount of time a message will appear.
Add the World Object as a Scene Object the object you want the learner to gaze at in a frame.
Add the Gaze resource to a frame:
Link the World Object (item being gazed at).
Set the amount of time to gaze at the World Object (optional):
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I created a Screen Message to give the learner some instructions when entering the scene:
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I then created a Screen Message to play once the Gaze - completed event was emitted:
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