Excerpt |
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Monitor a joint and set a Boolean based on the current position of the joint (upper limit, between limits, lower limit). E.g., can be used to monitor an “open” state. |
Derives from Boolean State
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Fields
Name | Description |
Joint | The Joint monitored by this Setter if not on the current Game Object. |
Lower Limit State Setting | The value to set for the State when the Joint is in its lower limit. |
Upper Limit State Setting | The value to set for this State when the Joint is in its upper limit. |
Between Limits State Setting | The value to set for this State when the Joint is in between limits. |