For an overview of Resources, click here.
The Spawn Asset resource allows the author to spawn any type of asset instance into a scene. The asset is spawned at the specified position.
The types of assets that can be spawned include:
Unity Assets
Binary Assets
Required Fields:
Field Name | Description |
Asset Instance | Specifies the asset to be spawned |
Position | Specifies the position at which the asset should spawn |
Events:
Example:
I have a character named Stacey and I want her to appear at the office door in my scene.
Add Position to the script with an anchor (from your own catalog):
Drag and drop the Spawn Asset Resource into the frame.
Choose an Asset from your catalog.
Choose Relative Position.
Link the anchor from the frame above:
Save and test in the headset: