For an overview of Resources, click here.
Overview
The ability to shut down entire branches is the main use of this resource. Note that ALL resources in that frame will deactivate when a frame is closed.
Required Fields
Field Name | Description |
---|---|
Frame | Specify the frame to close. |
Optional Fields
Field Name | Description |
---|---|
Timer | Have a timer count down to the frame closing. |
Events
Activate, Close, Complete (Close or Complete are suggested)
Example in the Headset
In the Motive Lab, I want the learner to don safety goggles and then navigate to the Sonication area. If they do not don the safety goggles within 20 seconds, they will see a reminder in the headset.
In the first frame, I’ll add any scene objects/targets needed to don the safety goggles:
In the next frame, I’ll add the Instructions via a Screen Message:
After the Screen Message is closed, the Equip resource is used for the learner to don the goggles:
Next, after the 20 seconds I’ll play a reminder via a Notification:
In the next frame (a top level frame, not a child frame), I will add the Close Frame Resource after the Safety Goggles have been equipped:
When the Close Frame resource has closed, I will play a Screen Message:
The result is that if the goggles have been donned within 20 seconds, the Reminder will not play.
Here is what the frames look like for this scripting:
Here is what the above scripting will look like in the headset:
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