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Build Error

error: Callback provided streaming assets file conflicts with file already present in project. Project file 'StreamingAssets/aa/catalog.json'. Callback provided file 'Library/com.unity.addressables/aa/WebGL/catalog.json'.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Delete the folder in question (Streaming Assets/aa).

Make sure to rebuild Localization Tables https://motiveio.atlassian.net/wiki/spaces/USDK/pages/645464065/Motive+Unity+SDK+Setup+-+Unity+Workshop+Demo+Scene#Build-the-Localization-Addressables

Crash, long stack trace on launch

Likely didn’t choose WebGL init scene in build settings and it’s trying to launch with XR player. Make sure that the correct scene is chosen in the build (not just open in Unity).

General notes--once refined we should publish this info in the external docs

RuntimeData is null. Please ensure you have built the correct Player Content.

Make sure to build Addressables data.

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