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Allows you to add common effects to Joints (haptics, sound effects, etc).

Lower Limit Reached

Effects to play when the lower limit is reached.

Sound Effect: A Sound Effect to play, defined by a Play Sound Effect component.

Haptic Effect: A haptic effect to play on the controller moving the joint (if any).

Lower Limit Exited

Effects to play when the lower limit is exited.

Upper Limit Reached

Effects to play when the upper limit is reached.

Upper Limit Exited

Effects to play when the lower limit is exited.

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