Overview
The learner uses their controller to select the right object from the group presented - answers can dictate branching based on scripting.
Required Fields
Field Name | Description |
---|---|
Choices | Scene Objects that form the group the learner must select from. From this group you can branch out for different outcomes based on the learner’s choice. Objects - Once you choose “Choices” you will see the “Objects” field. This is where you will choose the Scene Object(s) that have been added to this script. Prompts (Optional) - Add an effect or text to draw attention to the item you'd like the learner to. Event (Optional) - Determine an event or Custom Event to fire along with any other events that would normally fire. This field is generally used to distinguish between different options for branching. |
Events
Open, Activate, Close, Complete.
Example In the Headset
In the Motive Lab, the learner needs to choose the correct face covering from a cart full of PPE.
The first frame will have all the scene objects needed for the learner to choose from:
Next, the Choose Between Resource will be added and filled out. The N95 Mask will trigger a Correct Event and any of the other scene objects will trigger an Incorrect Event:
If an Incorrect item is chosen, the learner sees a Warning Notification:
A Replay resource is used in a child frame under the Warning Notification to play the Match Objects resource again:
If the correct item is chosen, the learner will see a Positive Notification:
Here is what the frames look like for the above scripting:
Here is what the Choose Between Resource would look like in the headset:
https://vimeo.com/836971686View this video in full screen on Vimeo at this link.