For an overview of Resources, click here. |
Deep Learning on Resources is found in Motive Academy. Click here to see the course this lesson is in. |
The Screen Media Resource creates a panel displaying a Media item in the Scene.
You can select from three types of this Resource -Ā Guide, Inspector, or Playable. All three types are described individually below.
Comparison of different types:
AĀ GuideĀ is always present - the learner can not dismiss it (it doesn't have an "ok" button).Ā Guides must be anchored to something in the Scene (a Scene Anchor or a Scene Object.) Once the Media item appears, it will automatically play for the duration of the Media. After it is done playing it will remain in the Scene and the learner can play it again unless the āclose when completeā option is chosen.
To stop the Guide, use a Deactivate Resource or an End Script Resource.
Field Name | Description |
---|---|
Anchors | Specifies the object in the Scene that the panel will attach to.Ā This must be a Scene Anchor or a Scene Object. |
Media | Specifies the Media item to be displayed. |
Field Name | Description |
---|---|
Title | The title of the Media will display for the learner in the header of the panel. |
Playback Properties | Sets any playback properties of the Media. |
Loop | Check if you want the sound to repeat. |
Pitch | Adjust the pitch of the sound file. |
Volume | 0 to 1, 1 is the default. |
Start Position | Customize the starting position of the Media. |
End Position | Customize the end position of the Media. |
Close when Complete | When chosen will emit a Close Event when the media item is complete. |
Close Delay | Delay the close of the Media. |
Activate, and Close (if the āClose when Completeā option is chosen).
In the Motive Lab, the learner will see a video to help them clean the glassware.
In the first Frame, Iāll add the Anchor that I want to attach the Media to
In the next Frame, the Screen Media Guide is added and filled in:
Here is what the learner will see in the headset:
AnĀ InspectorĀ appears when you click the object it is anchored to.Ā Inspectors must be anchored to something in the Scene (a Scene Anchor or a Scene object.) Once the Media item appears, it will automatically play for the duration of the Media.
The Inspector is persistent and when the learner views the message and clicks āOKā the Inspector remains on the object and can be clicked on again.
To stop the Inspector, use a Deactivate Resource or an End Script Resource.
The screen does its best to get out of the way and position itself so you can see it. Inspectors start above the object, then may move some more if it detects any collisions.
Field Name | Description |
---|---|
Targets | Specifies the object in the Scene that the panel will attach to.Ā This must be a Scene Object. |
Media | Specifies the Media item to be displayed. |
Field Name | Description |
---|---|
Title | The title of the Media will display for the learner in the header of the panel. |
Playback Properties | Sets any playback properties of the Media. |
Loop | Check if you want the sound to repeat. |
Pitch | Adjust the pitch of the sound file. |
Volume | 0 to 1, 1 is the default. |
Start Position | Customize the starting position of the Media. |
End Position | Customize the end position of the Media. |
Close when Complete | When chosen will emit a Close Event when the Media item is complete. |
Close Delay | Delay the close of the Media. |
In the Motive Lab, when the learner clicks on the ? they will see a video.
In a setup Frame, Iāll add the scene object I want to attach the Media to
In the next Frame, Iāll add the Inspector Screen Media Resource and fill it out:
In the headset, the learner will see the icon:
When they click on the icon, they will see the video:
Once the learner clicks āOKā the icon remains on the glasses and they can click on it again.
AĀ PlayableĀ is intractable - the learner can accept the message and close the panel even before the Media is complete.
Field Name | Description |
---|---|
Media | Specifies the Media item to be displayed. |
Field Name | Description |
---|---|
Anchors | Specifies the object in the Scene that the panel will attach to - a Scene Object or Scene Anchor.Ā If left blank the Media will appear in front of the learner. |
Title | The title of the Media will display for the learner in the header of the panel. |
Playback Properties | Sets any playback properties of the Media. |
Loop | Check if you want the sound to repeat. |
Pitch | Adjust the pitch of the sound file. |
Volume | 0 to 1, 1 is the default. |
Start Position | Customize the starting position of the Media. |
End Position | Customize the end position of the Media. |
Close when Complete | When chosen will emit a Close Event when the Media item is complete. |
Close Delay | Delay the close of the Media. |
Timer | Set delay or time of day settings. |
Priority | Specifies how high the priority of the Media is. If multiple Media items are used at the same time, the highest priority action will take effect.
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Open, Activate, Close, Complete
In the Motive Lab, the learner will see a video to help them clean the glassware.
Add the Screen Media Resource by dragging and dropping into the Resources pane of a Frame
Add the Media by clicking on the + icon
Add a title to the Media (optional):
This is what it would look like in the headset. As I did not attach the Media to an Anchor, it will appear in front of the learner: