Teleport pads give users a simple way to quickly navigate to important areas of a scene. There are two styles in the SDK, but they can be further customized to fit particular needs.
Default Teleport Pad
Notes
Usage: User points-and-clicks on Target to warp to Pad.
Billboard ensures the Target always faces the user. Disable the Billboard Script to lock the Target in place.
The image on the Pad can be used to gauge floor height. It is not shown at runtime.
When moving the Pad, make sure to have the root object selected. Often you will accidentally move only the Target, leading to confusing results.
Door Teleport Pad
Notes
Uses a different icon, this can be changed on the “Icon” object.
In this case, the Pad is in the attached hallway, allowing the user to “exit” the room by clicking the Exit button: