For an overview of Resources, click here.
Overview
The Notification resource displays text that is anchored to where the user is looking. This text will disappear after a short amount of time. It provides the user with immediate feedback that cannot be avoided since it follows their gaze.
It is a content type of a Playable Content Resource.
Required Fields
Field Name | Description |
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Message | Specifies the body text that is displayed to the user |
Optional Fields
Field Name | Description |
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Anchors | Specifies the object that the resource is attached to. By default, it will follow the gaze of the user. |
Title | Specifies the title text that is displayed to the user. |
Sound | Specifies the sound that is played when the notification appears. |
Image | Specifies the image that is displayed to the user. |
Vibrate | Specifies if the user's controller vibrates when the notification appears, if applicable. |
Timer | Specifies delay and time of day settings. |
Priority | Specifies how high the priority of the Notification is. If multiple Notifications are used at the same time, the highest priority action will take effect.
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Events
Open, Activate, Close, Complete.
Example in the Headset
Add the Notification Resource to a frame.
Add a Message (and any optional fields):
In the Headset, this is what the learner will see: