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This shows the hierarchy for a donnable PPE gown.

Note that all of the objects are baked into the prefab itself and not spawned dynamically.

Equippable Object configuration:

Notes:

  • Different states for Unequipped/Equipped/Remove

  • On remove, the Grabbable release behaviour is set to “Use Physics” so that it can be discarded

  • The gown has sleeves, which are attached to the named “Left Sleeve” and “Right Sleeve” equip targets.

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