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Note

IMPORTANT Scripting Notes:

  1. Add the Anchor to the Script in a Frame before the Move User Resource is scripted (not in the same Frame);

  2. Ensure that the Anchor has been spawned before the Move User Resource is scripted; and

  3. Do not use an Anchor spawning (or a bundle with Anchors) as a Condition for Move User Resource. Instead, make it a child Frame with no Condition (example below).

Required Fields

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Field Name

Description

Anchor

(found after choosing a Position option)

The learner will be moved to this anchor.

Fixed and Relative Position: Specifies the position of the anchor.

This position can be one of two types: Fixed Position or Relative Position.

The Fixed Position setting allows the author to configure the coordinates of the user, as well as its rotation.

The Relative Position setting allows the author to configure the angle, distance, and elevation of the user, as well as its rotation.

More information on positioning can be found here:

Fixed and Relative Positions

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  1. Next, I’ve added the Move User Resource. As the Frame before has the Anchors spawnning, I have not used them as a Condition. I’ve left the Condition blank. In the Resource I have attached it to the anchor I added to the “Setup” Frame and was spawned in the “Spawnned “Spawn Asset” Frame:

2024-04-24_11-18-42.png

  1. Lastly, I’ve authored the Fade Scene Resource to fade in after the learner has been moved:

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