Overview of the annotation resource
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For an overview of Resources, click here. |
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Deep Learning on Resources is found in Motive Academy. Click here to see the course this lesson is in. |
Table of Contents |
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Overview
The Annotation Resource adds a label to a 3D object in the sceneScene. The label is persistent - it cannot be cleared. It provides a small amount of additional information for the user learner while they are navigating the sceneScene.
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Required Fields
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Field Name | Description |
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Anchor | Item in the |
Scene the |
Annotation should attach to. |
Optional Fields
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Field Name | Description |
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Text | The text you want to apply to the object. |
Image | Add an image to the |
Annotation. | |
Position | Position relative to the |
Anchor item. | |
Size | Resize the |
Anchor. | |
Rotation | Set the angle of the rotation (helpful if it is not facing the |
learner). |
Events
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In the Headset:
In the workshop, I want to attach some text to the safety hat. Here is the resource in the script:
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Here is the annotation in the headset:
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Using End Script Resource
If you use an End Script Resource in the same Script as this Resource, the Text and Annotation Resource will close - meaning they will disappear. An alternative to using the End Script Resource is to create a Custom Event marking the end of the Script and then use that Event as a Condition where needed in other Scripts.
To learn more about Finishing Scripts, click here.
In the Headset
In the Motive Lab, I want to guide the learner to use the Sonication equipment. A text label has been added to the Sonicator:
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Here is what the Text and Image Resource looks like in the headset with this scripting:
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