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Deep learning on Launch is found in our Launch Essentials course in Motive Academy.

The examples in this article were created for a fictional company, Lakeview Inc.

Note

The images in this article were taken using the Legacy version of Launch. As of January, 2024 there is a new version of Launch. To toggle between the two of them, click on your initials at the top right of the page and choose “Enable Legacy View” to move back to the Legacy view. If you are viewing the new version of Launch and your Insights are not visible, please contact us at support@motive.io

Quick Links

Table of Contents
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  • Create content bundles and configurations from Storyflow and control how that content is deployed.;

  • Manage learner profiles.;

  • View session data from training sessions.; and

  • Manage devices. 

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Launch Permissions

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As mentioned above in the first item, you must have at least one Launch Space, though your Organization can have more than one. After receiving the Organizational level permission, an individual with the Launch Organization Admin permission must assign you as a Collaborator to the space. Your Admin can refer to the step by step instructions in the Admin Essentials Pathway in Motive Academy or these instructions..

Once you have all three of the above, you can log into Launch!

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Using Launch you can deliver your VR training. Click here to learn more.

Anatomy of Launch Screen

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A. View As Launcher: As a Motive user, you can be added as a learner to any content through Launch. Therefore, you can complete your own assigned training, or, you can use this area to test launching training (to yourself as the test).

B. Organization: This is the dropdown that allows you to view the Launch Space for this Organization.

2C. Launch Space

D. Home: This area provides a dashboard of your Launch area. For more info, click here.

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Collaborators: Individuals who have created the training or have permission to do so. Learners are not listed here – you can find them in the Learners section.

3E. Modules: In this area you can see and create modules from uploaded Storyflow content. You will then use these Modules to distribute training to learners. For more info, click here.

4F. Content: Content from Storyflow can be uploaded here and must be done before you can create a Module. For more info, click here.

5G. Launchers: Launchers allow learners to connect to the learning. With a [Module] created, you can create a launcherLauncher. A launcher Launcher connects the [Module] to a 5 digit launch code. When the launch code is used to launch the training module in the headset, the data collected is connected to the learner specified in the launcherLauncher. Note that you would only use this feature if you were NOT connecting to an LMS.
For more info, click here.

6H. LRS Credentials: If you have an external LRS service that you would like to use, you can set up your LRS credentials by navigating to this area. Choose Create Credentials and complete the fields. The information will be available through your LRS service. For more info, click here.

7I. Sessions Insights Overview:This provides an overview of training sessions completed by learners in Dashboard form.

8. Scenarios: This area allows you to break down analytics by scenario. When you choose a scenario you are then able to view stats such as number of pass/fail, or time in scenario, and more. For more info, click here.

9. Sessions: A more detailed look at learner sessions. Any Storyflow test assessments added via Resources will be able to be viewed here. XAPI statements are captured and you can see what the learner looked at, pointed at, experienced and more. If LRS Credentials have been added and the LRS Credentials have been added to a Module, then all Session data will be available in the LRS. For more info, click here.

10 See a quick glance of active learners and modules.

J. Insights Modules: Breakdown of learning sessions by Module. Click on the Module name to see more detailed information about the session.

K. Insights Learners: Breakdown of learning sessions by Learner. Click on the Learner’s name to see more detailed information about their training sessions.

L: Insights Sessions: A chronological list of every Launch session. Click on the Session to see detailed information about the learner’s session.

M. Collaborators: While a list of collaborators Collaborators can be seen by both Admin and Members in the Home area, the Collaborators area can only been seen with the permission Launch Organization Admin. This is where an admin will view and manage collaborators in the space. For more info, click here.

11N. Applications: This feature works in conjunction with Launch Pad allows you to set up a configuration that will give you a code to launch a whole app from launchpadLaunch Pad. You can find more information on this topic in the following articles: Using Launch Pad to Launch Apps and Configuring a Launch Module for LSDK.

12O. WebGL: If you have a WebGL version of your training app (training done in browser) it can be configured here. Then you can associate it with a Module. Speak to Motive staff if you have further questions on this topic. For more info, click here.

13P. Learners: In this area you can view learners and drill down to see their training sessions and device logs. For more info, click here.

14Q. Learner Groups: A group of learners that can be quickly added to other areas of the Motive Platform, instead of adding learners all individually. For more info, click here.

15R. Devices: VR Headsets (Devices) are provisioned within Launch. For a given device you can see the errors, warnings, and debug statements as training is in session. Click on the View Details button next to the device name. This is very helpful information to send Motive staff when a support ticket is created to assist with resolving issues on the developer side. For more information, click here.

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Info

The majority of the features in this area are for distributing, understanding, and managing VR training. Therefore, please refer to the Launch Essentials Pathway in Motive Academy for further information.

Related Articles

Create a Launch Space

Deliver Training using Launch

Launch Components