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For an overview of Conditions, click here. |
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Deep Learning on Conditions is found in Motive Academy. Click here to see the course this lesson is in. |
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Overview
The World Object Proximity condition Condition is met when the learner is within range of the specified world objects.
Required Fields
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Field Name | Description |
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World Objects | Specifies the World Object(s) to be considered. |
Range | Specifies the minimum and maximum ranges for the |
Condition to be met, measured in metres. |
Example in the Headset
The World Object Proximity Condition is met when the learner is within range of the specified world objects. In this example, I want a screen message Screen Message to appear once the learner moves to a certain location in the scene.
Using the VR Editor, I've placed my "Paint Cans Anchor" in front of the paint cans in my Workshop:
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In my
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Script, I've added the World Proximity Condition to the desired
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Frame. In this case, it has become a Compound Condition (two or more sub-conditions) because I’ve added an Object Event Condition as I want this to trigger when the Welcome Message has been closed by the learner AND they come within the *range I've specified of my Paint Cans Anchor:
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I've added a
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Screen Message and a
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Notification sound to play once the learner is in the correct spot:
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When I test in the headset, you can see that the
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Resources play once the
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Conditions above are met:
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For full screen, please view on Vimeo at this link