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For an overview of Conditions, click here.

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Deep Learning on Conditions is found in Motive Academy. Click here to see the course this lesson is in.

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Overview

The World Object Proximity condition Condition is met when the learner is within range of the specified world objects.

Required Fields

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Field Name

Description

World Objects

Specifies the World Object(s) to be considered.

Range

Specifies the minimum and maximum ranges for the

condition

Condition to be met, measured in metres.

Example in the Headset

The World Object Proximity Condition is met when the learner is within range of the specified world objects.  In this example, I want a screen message Screen Message to appear once the learner moves to a certain location in the scene.

  1. Using the VR Editor, I've placed my "Paint Cans Anchor" in front of the paint cans in my Workshop:

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  1. In my

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  1. Script, I've added the World Proximity Condition to the desired

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  1. Frame.  In this case, it has become a Compound Condition (two or more sub-conditions) because I’ve added an Object Event Condition as I want this to trigger when the Welcome Message has been closed by the learner AND they come within the *range I've specified of my Paint Cans Anchor:

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  1. I've added a

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  1. Screen Message and a

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  1. Notification sound to play once the learner is in the correct spot:

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  1. When I test in the headset, you can see that the

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  1. Resources play once the

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  1. Conditions above are met:

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For full screen, please view on Vimeo at this link

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