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Usable Actions define actions that can be tracked as part of the “Use” or “Use Tool” object actions in StoryFlow. Usable Actions are connected to a Usable World Object. |
Usable Touch Action
Fired when this object touches any other object with a World Object Behviour on it.
Usable Point Click Action
Configures an object to allow for a “point and shoot” type of mechanic, like a spray bottle or scanner.
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Usable Layer Mask
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A layer mask to apply to a Raycast when using Raycast to detect targets.
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Raycast Transform
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The transform from which to fire the Raycast.
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Raycast Distance
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The maximum distance for the Raycast.
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Target Detection
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Raycast: Use a Raycast to detect targets.
Colliders: Use collisions to detect targets
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Use Action
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The action to take to trigger the action, one of Trigger Down or Trigger Up.
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Use Haptic Effect
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A haptic effect to fire on use.
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Use Haptic Play Mode
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