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Excerpt

Usable Actions define actions that can be tracked as part of the “Use” or “Use Tool” object actions in StoryFlow. Usable Actions are connected to a Usable World Object.

Usable Touch Action

Fired when this object touches any other object with a World Object Behviour on it.

Usable Point Click Action

Configures an object to allow for a “point and shoot” type of mechanic, like a spray bottle or scanner.

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Usable Layer Mask

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A layer mask to apply to a Raycast when using Raycast to detect targets.

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Raycast Transform

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The transform from which to fire the Raycast.

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Raycast Distance

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The maximum distance for the Raycast.

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Target Detection

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Raycast: Use a Raycast to detect targets.

Colliders: Use collisions to detect targets

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Use Action

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The action to take to trigger the action, one of Trigger Down or Trigger Up.

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Use Haptic Effect

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A haptic effect to fire on use.

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Use Haptic Play Mode

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