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Overview

Motive uses Expression Maps to apply facial expressions to avatars--characters, either scripted with a Character Action or through a system feature such as lip sync. Expression Maps allow you to map shapes from the Motive system to any blend shapes and/or transform deltas on an avatara character.

Creating an Expression Map

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Finally, add an Expression Map Controller to your character and set the Expression Map to the custom Expression Map you just created.

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Related Articles

Characters and Character Actions

Lip Syncing

Characters, Animation Controllers and Storyflow

Troubleshooting Lipsync Setup