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In depth learning on Scene Configuration is found in this course in Motive Academy.

Table of Contents
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Overview

This article describes how you can implement Motive’s premade Scene Anchor component to anchor objects Objects in a VR scene easily, such as UI elements, audio/video elements, 3d 3D assets, and more. With only a few minor changes made in Unity, this functionality allows for easy and fast spawning using Storyflow, which this tutorial will also cover.

Important: Any object Object that will be used as part of a training procedure authored in Storyflow must be a Motive Scene Object, however, the Motive Scene Anchor component also works.

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Setup - Unity SDK

  1. Open your Unity project and in the scene Hierarchy window find

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  1. World

  2. Right-click on World then select (Create Empty) and name your new empty

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  1. Object

    1. Make sure you move the

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    1. Object to a space in the Workshop where you can easily see it, you can do this by playing with the Position values in the Transform component

  1. Right-click your newly made

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  1. Object and select (Motive > Make Scene Anchor)

  2. In the

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  1. Object’s Inspector window scroll down until you find the Motive Scene Anchor component

    1. Scroll to the bottom of the component and where it reads Name type in

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    1. Anchor1

  1. Save the

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  1. Scene

Setup - Storyflow

  1. Open Storyflow and select the Catalogs tab

  2. If you do not have a

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  1. Named Anchor Catalog already, select (Create > Select Type > Named Anchor > (Type a name) > Create)

  2. Open your

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  1. Named Anchor Catalog then select (+ > Named Anchor > (Type in “Anchor1”) > Save)

  2. Save the

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  1. Catalog

  2. Open the Scenarios tab and

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  1. add a new Script

  2. Under Resources on the right side of the screen click and drag the

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  1. Scene Anchor Resource into
    the grey area in the center of the screen

    1. Select (Anchor + > (Your Named Object catalog) > Anchor1 > Save

  2. In the same grey area mentioned before put the

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  1. Screen Message Resource (Guide Type) there

    1. “Screen Message” can be typed into the Resource search bar for easy access

  2. Select the drop-down menu under Anchorsand select Anchor1

  3. Under Texttype

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  1. Great work

  2. Select Save on the top left of the screen

  3. Next, select the Project tab on the top of your screen then go (Create > Script + >
    [Project name] Scripts > (Your new script) > Title > (Type a new scenario title) >
    Save)

You can now open your Unity project Project select the newly created scenarioScenario, and see your newly made notificationNotification!

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