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A Guide is always present - the learner can not dismiss it (it doesn't have an "ok" button). Guides must be anchored to something in the scene (a scene anchor or a scene object.) Once the media item appears, it will automatically play for the duration of the media. After it is done playing it will remain in the scene and the learner can play it again unless the “close when complete” option is chosen.
To stop the Guide, use a Deactivate Resource or an End Script Resource.
Guide - Required Fields
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Field Name | Description |
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Anchors | Specifies the object in the scene that the panel will attach to. This must be a Scene Anchor or a Scene Object. |
Media | Specifies the media item to be displayed. |
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Field Name | Description |
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Title | The title of the media will display for the learner in the header of the panel. |
Playback Properties | Sets any playback properties of the media. |
Loop | Check if you want the sound to repeat. |
Pitch | Adjust the pitch of the sound file. |
Volume | 0 to 1, 1 is the default. |
Start Position | Customize the starting position of the media. |
End Position | Customize the end position of the media. |
Close when Complete | When chosen will emit a Close event when the media item is complete. |
Close Delay | Delay the close of the media. |
Guide - Events
Open, Activate, and Close (if the Close “Close when Complete Complete” option is chosen).
Example in the Headset of Guide
In the Motive Lab, the learner will see a video to help them clean the glassware.
In the first frame, I’ll add the anchor that I want to attach the Media to
In the next frame, the Screen Media Guide is added and filled in:
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Here is what the learner will see in the headset:
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Screen Media Inspector
An Inspector appears when you click the object it is anchored to. Inspectors must be anchored to something in the scene (a scene anchor or a scene object.) Once the media item appears, it will automatically play for the duration of the media.
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