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While all scripts can be launched from the Director Script, you may find there are situations where it would be better organized to launch within a script.  For example, if there is a correct/incorrect situation you could launch different scripts depending on the learner's actions.  

Required Fields

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Field Name

Description

Script

Specifies the target script that will run.

Events

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Activate, Close, Complete.

Example in the Headset

I want to set up a Testing Script that runs everything I need to test one individual script at a time in the headset.

  • In the first frame, I will Spawn Assets that I will need:

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  • Once the Assets are spawned, I will use the Launch Script resource to attach the script in question that I want to test - in this case the “Test Fume Hood”:

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This script will then be attached to a scenario and I can run it in the headset.