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When authoring a Spawn Asset Resource, we suggest fading the scene out and in to mitigate the motion sickness that can result. In this example, we are spawning some workshop tools the Motive Lab equipment and objects in the environment and will fade the scene out prior to spawning and then fade the scene back in after.

  • Suggested Best Practice: Create a frame for a Screen Message Resource or Notification to let the learner know what will happen in the scene:

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  • At When the bottom of the Screen Message Resource, click the Event Link Shortcut (the blue + icon) to create a child frame that is conditional on the Screen Message closing (choose the Close event)

  • Drag and drop a Fade Scene Resource into the Resource pane

  • Choose “Fade Out” under Effect:

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  • At the bottom of the Fade Out, click the Event Link Shortcut to create a child frame that is conditional on the Fade Out completing (choose the Complete event)

  • Drag and drop a Spawn Assets Resource into the Resource pane

  • Choose the assets to spawn:

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  • At the bottom of the Spawn Assets Resource, click the Event Link Shortcut to create a child frame that is conditional on the Spawn Assets completing (choose the Complete event)

  • Drag and drop a Fade Scene Resource into the Resource pane

  • Choose “Fade In” under Effect:

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  • Savemessage to the learner closes, add in the Fade Out resource:

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  • For this example, I will now add the assets I want to Spawn:

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  • In the next child frame, I will add the Fade In Resource:

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  • Lastly, as I cannot use an End Script resource with Spawn Assets (as they will disappear), I will create an event marking the Assets Spawned so that I can use that event elsewhere in my scripting:

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All of the frames are child frames of the one above and look like this:

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This is what it would look like in the Headset. Note the counters are empty before and when it fades in the assets are spawned:

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To view this video full screen on Vimeo, click here.

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