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Complete, Activate.

Example in the Headset

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In this example,

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we are in an office environment. Chad is the character and after I greet him he will respond. I’d like him to have a happy expression when he responds.

  • Within the script, ensure you have a character that is spawned and added as a Scene Object:

Image Added

Image Added

  • Add the Facial Expression resource to the script.

    • Choose the character, in this case, Ted.Chad

    • Choose the Expression., in this case Happy 12 (*See Training Tip below)

    • Choose Expressiveness (optional).

    • Choose Hold Duration (optional).

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  • Optional: I’ve added a Dialog resource for Chad’s response to my greeting:

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Tip:

If you select the Expression+ area of the resource, you will be presented with a list of facial expression names.  However, you can't determine what they look like before choosing.

Instead, open the catalog icon on the far right, open the Facial Expressions catalog, and then click on edit next to the name of the facial expression you want to see.  You will then be able to preview the face.  You can then drag and drop your chosen expression into the frame. 

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In the Headset

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this what you’ll see. I’ll greet Chad and he will respond and hold the expression for

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5 seconds (per my Hold Duration setting) and then stop:

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View video full screen on Vimeo at this link.